“The vertical slice NovaStrikeForge delivered in six weeks is what closed our seed round. Investors could actually play the pitch instead of reading it.”


NovaStrikeForge is a full-cycle game development studio building original titles and co-development projects across PC, console, and mobile — from first prototype to launch day and live-ops beyond.
Unreal 5 · Unity 6 · Custom Engines

Founded in 2016 in the heart of Shoreditch, we're a 34-person studio that has shipped 11 titles and co-developed with publishers across the UK and EU. We handle gameplay engineering, 3D and 2D art pipelines, technical animation, netcode, and audio under one roof.
We work in vertical slices, not vague promises. Every engagement begins with a playable prototype so you can feel the game before the full budget is committed — and every sprint ends with a build you can actually hold in your hands.
A transparent pipeline with a playable checkpoint at the end of every phase — no black boxes, no surprise invoices.
Workshops to lock the core loop, target platforms, and scope. You leave with a full GDD, art direction board, and a fixed-price roadmap.
A playable build proving the fun of the core mechanic on target hardware, with placeholder art and a first pass on feel and pacing.
Full content build-out — levels, characters, VFX, netcode and systems — in two-week sprints with a shippable build every Friday.
Device farms, soak testing, and platform certification for Steam, PlayStation, Xbox and Nintendo, right through to the store page going live.
Season content, balance patches, telemetry dashboards, and community-driven updates to keep the game healthy long after day one.
Whether you need a scrappy prototype or a console-certified release, here's exactly what each engagement includes.
| Capability | Indie Spark | Studio Build | Enterprise Forge |
|---|---|---|---|
| Playable prototype & vertical slice | Included | Included | Included |
| Unreal 5 / Unity 6 development | Included | Included | Included |
| Custom art & animation pipeline | – | Included | Included |
| Multiplayer netcode & backend | – | Included | Included |
| Console porting & certification | – | – | Included |
| Dedicated producer & Slack channel | – | Included | Included |
| Live-ops & seasonal content | – | – | Included |
| Source code & full IP handover | Included | Included | Included |
A few words from the teams who trusted us with their titles.
“The vertical slice NovaStrikeForge delivered in six weeks is what closed our seed round. Investors could actually play the pitch instead of reading it.”

“Their netcode team rebuilt our rollback system and cut rematch desyncs to almost nothing. Our fighting game finally felt fair online.”

“We handed them a broken Unity project three months before Steam launch. They stabilised the build, passed cert, and we shipped on time.”

“Weekly playable builds meant no nasty surprises. Every Friday we knew exactly where the game stood — that transparency is rare.”

Fixed-scope where it counts, flexible where it matters. All figures exclude VAT. Prototype fees are credited toward full production.
Prove the fun before you raise or spend.
Full production for a launch-ready title.
Console certification and ongoing live-ops.
Pop into the studio off Brick Lane or send a brief. We reply to every serious enquiry within one working day.
58 Redchurch Street, Shoreditch, London E2 7DP
Studio hours: Mon–Fri, 9:30–18:00 GMT